[mch2021-terrain] Terrain layout: ideas and constraints

lumi_chan at c3moebelhaus.de lumi_chan at c3moebelhaus.de
Sat Nov 28 20:17:01 CET 2020


Dear Redlizard,

 

As discussed on Wednesday, Team:Moebelhaus will need

 

*	space for all the furniture at the parking lot (outside where
Team:Onsite is located - with enough space to load/unload/stack etc.
furniture)
*	a desk at Avonturenhuis (or at a location where people will go to
ask for their furniture)
*	a place we can keep an eye on for the kartents so that people can
pick them up somewhere on the field (if possible close to the avonturenhuis)
*	spots for tear-down where people can return/drop their furniture 

 

The last bullet point is very specific and only related to tear-down. I
think we can figure out possible places as soon as the plan is finished. I
would not actually use it as an input for the plan, since you will have
enough requests to deal with.

 

For now, I think that is all related to "needed space" for Team:Moebelhaus.

 

If you have any further questions, please let me know.

 

Best regards,

 

Lumi

___________

 

Team Moebelhaus

 

Mail:  <mailto:mch2021 at c3moebelhaus.de> mch2021 at c3moebelhaus.de 

Team page:  <https://wiki.mch2021.org/Team:Moebelhaus>
https://wiki.mch2021.org/Team:Moebelhaus

 

 

 

 

-----Original Message-----
From: Ruud Koolen <redlizard at redlizard.nl> 
Sent: 24 November 2020 20:51
To: lumi_chan at c3moebelhaus.de
Cc: terrain at lists.mch2021.org
Subject: Terrain layout: ideas and constraints

 

Dear Team:Moebelhaus,

 

It's high time we got going on getting a rough version of the MCH2021
terrain layout together.

 

Despite the mantra of copy/paste/improve, the plan is not to use the layout
from SHA2017 as an authoritative baseline. Many things have changed since
four years ago, and many lessons were learned; so we are going to take a
fresh look at the space we have and how to fill it, taking into account new
opportunities, new restrictions, and feedback about what worked well and
what did not.

 

In that context, I'd like to hear what your team would like the terrain
layout to look like. What big space-using things are you going to be
organizing, that need a spot? And does your team have strong opinions about
where those things should go, or where other general-purpose things should
go relative to each other? Are there things that need to be close to other
things, or far away from other things, or with access to particular
infrastructure, for your team to be able to do its job? And are there such
constraints that are not strictly necessary, but which would be very
convenient if it can be arranged?

 

I have given my best estimates of the answers to the questions, listed
below; but these are certain to be complete. If you could send me a mail
with all the things I inevitably missed, I'd be much obliged. General
feedback on what you'd like to see changed, or what worked very nicely last
time and what you would like me to not touch, are also very welcome.

 

If mail is not sufficient, and you'd like to talk it over in more detail
and/or draw things on whiteboards, ping me on IRC and we'll set something
up. 

Or join tomorrow's mumble meeting, and yell at me.

 

On the topic of tomorrow's mumble meeting, I would be very happy with some
ideas, wishlists, and inspiration about terrain layout from a broad
audience. 

So by all means, join the discussion tomorrow, and tell me all about what
needs to move and what should stay right where it is, and why.

 

----------

>What big space-using things are you going to be organizing, that need a
spot?

- Space in logistics storage

>And does your team have strong opinions about where those things should 

>go,

or where other general-purpose things should go relative to each other?

Nothing comes to mind.

----------

 

Kind regards,

Team:Terrain


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