[mch2021-terrain] [POC] Terrain layout: ideas and constraints

Christoph Vedder christoph.vedder at gmx.de
Wed Nov 25 21:35:55 CET 2020


Hi Team Terrain,

regarding your request for the terrain layout, tents and locations, we
would like to have a tent for around 15 people. This includes both the
guys from the field phones and dect telephone system.
Furthermore we plan to have a 2-seats POC helpdesk for arbitrary
questions regarding fieldphone/dect/telephone questions or issues in
general for now.
The dect registration with its long queues should no longer be required
as we've got an auto-registration feature in the pipeline.

We've got a dependency to the L0 utility building at/in the Aventure
House since the field phone switching center uses direct lines to every
single field phone deployed to the camping ground.
These lines use the existing copper infrastructure of the scouting
ground and L0 is the connection point.

As discussed on Nov, 25th, a tent on the sand patch would be fine, but
the location is not defined, yet.
Furthermore we discussed some ideas how to cross footpaths, like bury
the telephone cables in the sand or routing the cables over the roof of
the Aventure House to the tent.

We'd appreciate a location close to L0 utility since a short distance
from the tent to L0 is crucial for us. High core copper cables are
unfortunately very expensive.

Thanks for your efforts!

chris1911 for Team POC


On 2020-11-24 19:52, Ruud Koolen wrote:
> Dear Team:POC,
>
> It's high time we got going on getting a rough version of the MCH2021 terrain
> layout together.
>
> Despite the mantra of copy/paste/improve, the plan is not to use the layout
> from SHA2017 as an authoritative baseline. Many things have changed since
> four years ago, and many lessons were learned; so we are going to take a
> fresh look at the space we have and how to fill it, taking into account new
> opportunities, new restrictions, and feedback about what worked well and what
> did not.
>
> In that context, I'd like to hear what your team would like the terrain layout
> to look like. What big space-using things are you going to be organizing,
> that need a spot? And does your team have strong opinions about where those
> things should go, or where other general-purpose things should go relative to
> each other? Are there things that need to be close to other things, or far
> away from other things, or with access to particular infrastructure, for your
> team to be able to do its job? And are there such constraints that are not
> strictly necessary, but which would be very convenient if it can be arranged?
>
> I have given my best estimates of the answers to the questions, listed below;
> but these are certain to be complete. If you could send me a mail with all
> the things I inevitably missed, I'd be much obliged. General feedback on what
> you'd like to see changed, or what worked very nicely last time and what you
> would like me to not touch, are also very welcome.
>
> If mail is not sufficient, and you'd like to talk it over in more detail
> and/or draw things on whiteboards, ping me on IRC and we'll set something up.
> Or join tomorrow's mumble meeting, and yell at me.
>
> On the topic of tomorrow's mumble meeting, I would be very happy with some
> ideas, wishlists, and inspiration about terrain layout from a broad audience.
> So by all means, join the discussion tomorrow, and tell me all about what
> needs to move and what should stay right where it is, and why.
>
> ----------
>> What big space-using things are you going to be organizing, that need a spot?
> - POC backoffice tent and helpdesk
>
>> And does your team have strong opinions about where those things should go,
> or where other general-purpose things should go relative to each other?
> - Does the POC backoffice necessarily want to be close to a centralized crew
> area? Or is somewhere in the middle of camping grounds just as nice?
> ----------
>
> Kind regards,
> Team:Terrain

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